- Description
- Specifications
- Reviews (0)
- Game Rules and Player Information
Description
Description
Search for a way home through strange seas Explore an atlas in this open-world adventure Fight enemies, level up, and build your inventory Find totems to wake the gods. In 1929, the steamship The Manticore was on its way to New York City when it as hit by a terrible storm. When the storm passed, the crew found themselves lost in strange seas with unfamiliar stars overhead. Take control of the crew, alone or with friends, and explore an open world with an atlas, over 400 unique cards, and a storybook with 1000s of possible choices in your quest to find enough totems to wake the gods so that they’ll send you home. 1-4 players. 60-120 minutes. Ages 13+.
Specifications
Additional information
Weight | 2 kg |
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Shipping Dimensions | 36 × 36 × 14 cm |
Age | 12+, 16+ |
Artist Designer | Laukat, Ryan |
Awards | Golden Geek |
Game Mechanics | Campaign, Cooperative, Hand Management, Storytelling |
Play Type | Strategy |
Player Number | 2, 1, 3+, 4+ |
Themes | Fantasy, Lovecraft |
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Game Rules and Player Information
Click here for a PDF version of the rules.
Card Sleeves: 59 x 92 (360), 44 x 67 (84), 70 x 120 (78).
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